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AI Insights · Timothy · April 2022

Top 5 High Fantasy Games on Android in the US: Q1 2022

Explore the performance trends of the top 5 high fantasy games on Android in the US during Q1 2022, with data from Sensor Tower.

Top 5 High Fantasy Games on Android in the US: Q1 2022

In Q1 2022, the top 5 high fantasy games on the Android platform in the United States showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s metrics.

Coin Master from Moon Active saw a consistent weekly revenue, starting at approximately $3.8M in late December 2021 and fluctuating around $2.8M to $2.9M throughout the quarter, peaking at $2.9M in the final week of March. Weekly downloads experienced a dip early in the quarter, dropping from 85.6K to around 43.5K by late February, before rebounding to 72.7K by the end of March. Weekly active users showed a slight decline from 381.4K to 319.1K in January but recovered to 363.9K by the end of the quarter.

Evony: The King's Return, published by TG Inc., experienced a steady rise in weekly revenue, reaching approximately $2.3M by the end of March. Weekly downloads fluctuated, with notable peaks at 111.9K in late January and 118.4K in mid-March. Active users saw a similar trend, starting at 370.4K and peaking at 417.8K in the latter part of March.

Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had a dynamic revenue trend, peaking at $2.7M in mid-February and ending March with $2.3M. Weekly downloads remained relatively stable, with minor fluctuations between 26.7K and 52.3K. Active users peaked at 486.6K in late January and remained steady around 420.7K by the end of the quarter.

RAID: Shadow Legends from Plarium Global Ltd showed varied weekly revenue, peaking at $1.9M in late December and maintaining figures around $1.6M to $1.7M towards the end of March. Downloads remained consistent, ranging from 25.1K to 37.6K. Active users started at 128.4K and saw minor fluctuations, ending the quarter at 115.8K.

Clash of Clans by Supercell demonstrated a strong performance with revenue peaking at $2.3M in late January and maintaining around $1.5M to $1.7M through March. Weekly downloads were stable, hovering between 28.7K and 43.4K. Active users showed a robust presence, starting at 2.6M and peaking at 2.8M by the end of February, maintaining this level through March.

These insights, derived from Sensor Tower data, illustrate the dynamic landscape of high fantasy games on Android in the US for Q1 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022